Today’s Progress: Working on 15 Orchestral BGM Tracks
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Today, I’m working on a batch of orchestral BGM tracks
that could potentially be used for TV and similar media.
Currently, I’m producing 15 tracks in parallel.
For this kind of work, instead of focusing on one track at a time,
👉 I find it more efficient to build multiple tracks
with a consistent direction and workflow.
Why I Work on Them in Batches
Orchestral BGM often shares similar elements such as:
- Instrumentation (strings, brass, percussion, etc.)
- Overall balance
- Spatial processing
Because of this, starting from scratch for each track isn’t always efficient.
Working within the same flow helps maintain both speed and consistency.
That said,
with a large number of instruments and detailed expression control,
each track still takes a fair amount of time to complete.
Approach for TV-Oriented Music
For this type of usage, I keep a few things in mind:
- Communicate the mood quickly
- Support the visuals without overpowering them
- Keep it flexible enough to fit various scenes
In other words,
music that enhances the scene without becoming the main focus.
I’ll keep pushing forward and make more progress today 👍
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作曲編曲家(JASRAC信託契約)
Nekone(ねこ音)
作曲・編曲・BGM制作を行うクリエイター。JASRAC信託契約により、権利関係が明確な楽曲提供を行っています。Colorsing・ONLIVE STUDIOの公認クリエイターとして活動。安心して依頼できる音楽制作やノウハウを発信しています。
Composer / Music Producer (BGM). Music with clear copyright management (JASRAC). Official creator on Colorsing & ONLIVE STUDIO. Available for commissions.
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